|
|
"John M. Dlugosz" wrote:
>
> What's a good way to make a wicker basket model, using what's available in
> base plus MegaPOV?
I have had fairly good success in the past using cylinders and #while
loops. It takes a creative approach but the results were satisfactory
and did not take all that long to render. A lot of it depends of the
level of detail needed and how close the object will be to the camera.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
Post a reply to this message
|
|